Various champions are available to choose from depending on your fighting style including ElSword and Raven (fighter), Aisha or Eve (mage-style), or Chung and Rena (ranged). The RPG elements, easy arcade action, and anime/manga graphics style combine to make this game appealing to a wide range of fans. In the side story Resolution 3, it is revealed that Elsword's father's name is Elkashu.Elsword features the fast paced beat-em-up action originally introduced in Grand Chase, but amped to a whole new level.Elsword's canon birthday is the same as the release date for Elsword in Korea.In very early versions of the game, Elsword actually had unique skill cut-ins for specific skills, such as a unique cut-in for Flame Geyser and Unlimited Blade.Elsword was also influential in the making of the skill note Particle Converter.Elsword wrote the Skill Note "Stronger the better!" for Pyro Knight's Burst Wave skill.Elsword's Promotional Sword will change form while in Awakening Mode, a trait which is only shared by the other original characters, Aisha and Rena.In the beta, Elsword was voiced by the same voice actor of Lass in Grand Chase.Elsword's backstory is similar in concept to Elesis Sieghart, a character in a separate MMO created by KoG called Grand Chase.While this may be aided by his affinity towards the element, he does not control it. While skills like Flame Geyser, Mortal Blow and Grand Cross, from base and the Knight Emperor path may look like fire magic at first glance, their descriptions all specifically refer to just slamming the ground hard enough for rocks and flames to shoot out.In the past, it was Echo who performed a ritual on Elsword that allowed the Rune Master path to use fire magic in the first place.
VOID ELSWORD REGISTER HOW TO
Elsword's job path in Lore/Story would be the Knight Emperor path.▲ Dashing distance during 's final input increased.▲ Adjusted command responsiveness to allow for less restrictive movement.▲ Recovery attack no longer knocks down.Effected originally added by Roll is now default behavior.
Recover with a single 180° slash leaving targets open for combo. Recover with a twirl slash hitting in targets both in front and behind. Heavy uppercut after dashing, knocking targets up.ġ overhead slash that does not knockdown, followed by another heavy slash that knocks targets down. Single jump overhead slash, knocking down targets.Ģ slashes after dashing followed by piercing through the enemy.